GGS - The Generic Game Server
Location: skatgame.net, ports 4000 or 5000
- Oct 20, 2015: ggs crashes when compiled with gcc 5.1.1. We are looking into it ...
- July 5, 2010: ggs is back with a new address
- June 19, 2010: Network security breach. GGS is currently not
reachable. I am looking into either moving it to my home machine or
getting permission to open up the GGS ports. This will take a couple
GGS is a generic game server on which humans
and machines can currently play the following turn-based games:
GGS hosts the world's best Othello programs!
GGS uses a simple text protocol and is based on an extensible
server/client architecture to which new game services can easily be
added. For instance, a tournament director for board games is
available that can run round-robin and swiss-style tournaments for all
available boardgames. There is also a message service that delivers
messages to buddies when they arrive. GGS is home of the world's
strongest Othello programs and their weaker relatives. If you have the
chance, we recommend installing GGSA (see below) and play some Othello
games against "ant" or "fly" by clicking on the Othello tab followed
by double-clicking ant or fly in the user list. Have fun!
GGS can be reached by telnet skatgame.net
5000 or telnet skatgame.net 4000
Anonymous SVN access:
svn co svn://email@example.com:/all/pubsoft/GGS
See GGS/README for compilation instructions.
The GGS games archive is located here.
a GUI for GGS (Java source available!)
GGS How-To (last update: Oct/3/2001: scoring, komi example, move
A C++ client
for GGS (client+ mode, unpack with tar xpofz)
Oct/2/2002: ataxx module added, komi bug fixed)
GGF to WThor game
format converter (last update: Dec/25/2002: initial
release by Kostas)
Want to contribute a new GGS game service? Simple, here is how.
(last update: Sept/29/2000)
Chris Welty's GGS software.
If you like to receive GGS-related news, sign up below to join this
low-traffic email list.
last modified on
MST; you are visitor #